


門真 なむ (Num Kadoma): k6x8 font used for the default font's Kanji and 美咲ゴシック font in resources folder.d0k3: Developer of GodMode9 for the Nintendo 3DS, which this is inspired by.devkitPro: devkitARM, libnds, original nds-hb-menu code, and screenshot code.
#Nintendo dsi xl homebrew code#
zoogie: ConsoleID code (originating from dumpTool).JimmyZ: NAND code from twlnf (with writing code stripped for safety reasons).endrift: GBA ROM dumping code from duplo, used for 64MB ROMs.Edo9300: Save reading code from his save manager tool.To change the default font when building GodMode9i, replace data/font_f with your font. When loading GodMode9i will try to load /gm9i/f on your SD card and if that fails will load the default font. To create an FRF font use GodMode9's Python script or you can find some in the resources/fonts folder in this repository. GodMode9i uses the same FRF font files as GodMode9. Once everything is downloaded and installed, git clone this repository, navigate to the folder in which it was cloned, and run make to compile the application.


$ dkp-pacman -Syu devkitARM general-tools dstools ndstool libnds libfat-nds devkitPro includes dkp-pacman for easy installation of all components:
#Nintendo dsi xl homebrew plus#
In order to compile this application on your own, you will need devkitPro with the devkitARM toolchain, plus the necessary tools and libraries. If you don't want to compile yourself but you still want to get the latest build, please use our TWLBot github repository Join the Crowdin project to contribute more!
